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proponente: Paulo Novais
instituição/empresa: Universidade do Minho
tema/título: Predict the next movement of the user on a game
área científica: Intelligent Systems
local: DI
curso de mestrado: Mestrado em Engenharia Informática
descrição:
Predict the next movement of the user on a game

Motivation: Develop a game that adapts the difficulty level according to the user experience
Description: Design a tool capable of learning the user movements in order to predict and increase
the difficulty level of the game. Using a reinforcement learning method progressively increase the
difficulty of the game by, for example, predicting the user next movement and force the user to
change his game method/type. Supervisores: Paulo Novais e João Ricardo


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